My primary research interest focuses on animation of deformable models. The main
application is character animation in real-time. To achieve real-time,
perceptually based algorithms are developed. In addition, I also am interested
in Global Illumination algorithms, modeling and Computational
Aesthetics.
My research interests and achievements are detailed here: http://zabador.free.fr/Research/.
|
* Clément Reverdy, PhD Student 2014-2017 (Facial Animation for Signing Avatars)
with co-advisors Sylvie Gibet and Vincent Barreaud
Previous:
* Pablo Quesada, who defended his Master Thesis in July 2010 (Burning/Melting of Objects)
* Javier Alcon, who defended his Master Thesis in July 2010 (Perceptually Based Animation)
* Javi Macias, who defended his Master Thesis in June 2010 (Mesh Generation)
* Juan Ramos, PhD Student 2007-2009
(Anatomically Based
Real-Time Character
Animation: poster
2009, journal paper 2013)
* Jose Juan Aliaga, Master student (Sea Anemones)
|
Conferences & Committees & Associations
|
ACM SIGGRAPH Small Conferences Committee Member since Aug 08
SCA Steering Committee 2009-2013
Madrid ACM SIGGRAPH Professional Chapter
Creator and Vice President
ACM, ACM SIGGRAPH Member and Eurographics Lab Member
Program Committee Member
Member of the Editorial Review Board of the International Journal of Creative Interfaces and Computer Graphics
Conferences:
CASA 2015
EXPRESSIVE 2015
Past:
SIGGRAPH Sketches and Posters:
2006,
2007
SIGGRAPH Asia Sketches and Posters:
2008,
2010,
2011
SCA (Symposium on Computer Animation):
2010,
2011,
2012,
2013
CAe (Symposium on Computational Aesthetics):
2008,
2009, 2010,
2011
EXPRESSIVE (CAe + NPAR + SBIM):
2012,
2013,
2014,
2015
CASA (Conference on Computer Animation and Social Agents):
2012,
2013,
2014,
2015
MIG (ACM SIGGRAPH International Conference on Motion in Games):
2012,
2013
GRAPP:
2008,
2009,
2010
SITIS: 2009, 2012
WSCG: 2013
Eurographics Animation Theater 2006
Organizing Committee
SCA 2010 (Symposium on Computer
Animation): Conference co-Chair with Francois Faure (University Joseph Fourier)
SCA 2006 (Symposium on Computer
Animation): Posters Chair, Local Chair
ACM SIGGRAPH Sketches and Posters 2006: XSV Apprentice co-Chair with
Hanspeter Pfister (Harvard University)
|
You can find a complete list of my publications here.
|
|
Corpus Creation and Perceptual Evaluation of Expressive Theatrical Gestures
Pamela Carreno-Medrano, Sylvie Gibet, Caroline Larboulette and
Pierre-François Marteau
In Proceedings of the International Conference on Intelligent Virtual Agents, Boston, MA, Aug 2014. |
|
Burning Paper: Simulation at the Fiber's Level
Caroline Larboulette, Pablo Quesada Barriuso and Olivier Dumas
In Proceedings of the ACM SIGGRAPH Conference on Motion in Games, Dublin, Ireland, Nov 2013. |
|
A Muscle Model for Enhanced Character Skinning
Juan Ramos and Caroline Larboulette
Journal of WSCG, Volume 21, Number 2, pages 107-116, Jul 2013.
|
|
You can find a complete list of my talks and details here.
|
|
"Animating Virtual Characters and their Environment", Université
de Bretagne Sud, Vannes, 25 Nov 2011.
|
|
"Character Animation: from Modeling to Rendering", Ecole polytechnique de l'université de Nantes, 2 Apr 2010.
|
|
"Real-Time 3D Character Animation", Trinity College Dublin, 29 Aug 2008.
|
|