Computer Animation Curriculum: An Interdisciplinary Approach
This paper presents a Computer Animation curriculum worth 2.5 ECTS intended for
graduate students enrolled in a Master's degree of Computer Graphics, Video
Games and Virtual Reality. The content of the lecture fits the recommendations
made for the topic of Animation I at the Computer Graphics Education
Workshop [BCFH06] that was held in Vienna in 2006. The main novelty is,
in addition to presenting a detailed curriculum, its interdisciplinary aspect.
Indeed, while it is intended for a Computer Science degree, it also aims at teaching some artistic and software use aspects.
Images and movies
BibTex references
@InProceedings{Lar09, author = "Larboulette, Caroline", title = "Computer Animation Curriculum: An Interdisciplinary Approach", booktitle = "Proceedings of Eurographics, Education Papers", month = "apr", year = "2009", url = "http://zabador.free.fr/Publications/2009/Lar09" }